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In Donghun Lee and Linda J. Schoenstedt article the state “eSport may be classified into two ears: the arcade era and the Internet era”(39). In addition Douglas Heaven adds, “largely driving the eSports boom is better video-streaming technology and faster internet connections, allowing fans to follow tournaments and their favorite players online”(17). If the world hadn't been actively increasing technology, eSports would have stayed in the arcade era. Also Nick Wingfeild, a writer from the New York Times, adds, “as broadband Internet access and free-to-play games have spread, gaming competitions have multiplied in size and frequency around the world." ESports success is one that come with the increase of technology, and how it has increased, just like everything else. The technology is the main factor in how eSports has grown and how it will continue to grow as long as the technology is growing.
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This video shows the progress of eSports over time. Stating with the arcade era and going through time to the present time. They include the first ever eSports tournament that was held. |